Midnight Suns Light and Dark Dialogue Choices Differences: In Marvel’s Midnight Suns, should you choose dark or light dialogue? How exactly does this light/dark moral system work? The new turn-based tactics game from Firaxis Games is here, and it has a lot of well-known Marvel heroes.
The game has many role-playing elements in addition to the turn-based battles. The “Light and Dark” alignment system in Hunter is at the heart of role-playing.
Read on to find out how Light and Dark are different in terms of how they are played, how the story ends, what skills they have, and more.
Midnight Suns Light and Dark Dialogue Choices Differences
Marvel’s Midnight Suns is partly an RPG, and it has a kind of moral system based on how you talk to other heroes, ask for help, and use your abilities.
This system is shown by the Hunter’s Light or Dark balance. Since the player character, the Hunter, is a brand-new hero, you will get to shape their personality and sense of right and wrong.
But don’t be fooled by these names. In Marvel’s Midnight Suns, the Hunter’s Light and Dark alignment isn’t as simple as “good” or “evil.”
There are shades of gray. In terms of the story, these choices will help you make friends with different characters. Some people prefer Dark options in conversations and requests for help, while others prefer Light.
We wouldn’t worry too much about whether you choose the Light or Dark dialogue options. After all, this is a game where you play a role. So, pick the answers you think your character would say in each situation.
Some of your skills will change, but not as much as when you play cards with a Light or Dark alignment. The only thing that matters here is how friendly you are with a certain character, which can go up or down depending on whether you choose Light or Dark.
If you don’t know what someone will like as an answer, you can use neutral options that don’t have any feelings attached to them.
What Is the Difference Between Light abilities and Dark abilities?
Light-aligned abilities are more about defense and helping out in battle. Dark abilities, on the other hand, are more aggressive and focused on attacking. The main difference, though, is that Dark abilities are usually stronger, but they come with a cost. Your ability to heal is the most basic example. The Light version of heal will heal for a certain amount, while the Dark version will fully heal another hero while hurting you.
In the end, whether you choose a Light or Dark path for your deck and skills will depend on how you like to play and what kind of fantasy you want to live out. But if you only look at the power level, most people agree that Light skills are easier to use on your first playthrough. So, if you want to take the safest route, go with a Light build.